var Getplayer=function() {
Getplayer.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
Getplayer.prototype={
GetCompletionList:function(prefixText,count,succeededCallback, failedCallback, userContext) {
return this._invoke(Getplayer.get_path(), 'GetCompletionList',false,{prefixText:prefixText,count:count},succeededCallback,failedCallback,userContext); },
GetCompletionListNFL:function(prefixText,count,succeededCallback, failedCallback, userContext) {
return this._invoke(Getplayer.get_path(), 'GetCompletionListNFL',false,{prefixText:prefixText,count:count},succeededCallback,failedCallback,userContext); }}
Getplayer.registerClass('Getplayer',Sys.Net.WebServiceProxy);
Getplayer._staticInstance = new Getplayer();
Getplayer.set_path = function(value) { Getplayer._staticInstance._path = value; }
Getplayer.get_path = function() { return Getplayer._staticInstance._path; }
Getplayer.set_timeout = function(value) { Getplayer._staticInstance._timeout = value; }
Getplayer.get_timeout = function() { return Getplayer._staticInstance._timeout; }
Getplayer.set_defaultUserContext = function(value) { Getplayer._staticInstance._userContext = value; }
Getplayer.get_defaultUserContext = function() { return Getplayer._staticInstance._userContext; }
Getplayer.set_defaultSucceededCallback = function(value) { Getplayer._staticInstance._succeeded = value; }
Getplayer.get_defaultSucceededCallback = function() { return Getplayer._staticInstance._succeeded; }
Getplayer.set_defaultFailedCallback = function(value) { Getplayer._staticInstance._failed = value; }
Getplayer.get_defaultFailedCallback = function() { return Getplayer._staticInstance._failed; }
Getplayer.set_path("/Premium/Getplayer.asmx");
Getplayer.GetCompletionList= function(prefixText,count,onSuccess,onFailed,userContext) {Getplayer._staticInstance.GetCompletionList(prefixText,count,onSuccess,onFailed,userContext); }
Getplayer.GetCompletionListNFL= function(prefixText,count,onSuccess,onFailed,userContext) {Getplayer._staticInstance.GetCompletionListNFL(prefixText,count,onSuccess,onFailed,userContext); }
